terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UniqueDraw()

override bool ControlsButtonTagHandler.ControlsButtonSnippet.UniqueDraw ( bool justCheckingString,
[Out] Vector2 size,
SpriteBatch spriteBatch,
[Optional] Vector2 position,
[Optional] Color color,
float scale = 1f )
inlinevirtual

Reimplemented from Terraria.UI.Chat.TextSnippet.

Definition at line 180 of file ControlsButtonTagHandler.cs.

181 {
182 bool flag = ControlsButtonTagHandler.ControlsButtonSnippet.Draw(this._control, justCheckingString, size, spriteBatch, position, color, scale);
183 return true;
184 }
static bool Draw(GUIControllerInputButton.LinkedControlType control, bool justCheckingString, [Out] Vector2 size, SpriteBatch spriteBatch, [Optional] Vector2 position, [Optional] Color color, float scale=1f)
GUIControllerInputButton.LinkedControlType _control

References ControlsButtonTagHandler.ControlsButtonSnippet._control, and ControlsButtonTagHandler.ControlsButtonSnippet.Draw().