terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw()

void Terraria.Map.TeleportPylonsMapLayer.Draw ( MapOverlayDrawContext context,
string text )
inline

Implements Terraria.Map.IMapLayer.

Definition at line 10 of file TeleportPylonsMapLayer.cs.

11 {
12 int num = 1;
13 if (num == 0)
14 {
15 }
16 bool flag = TeleportPylonsSystem.IsPlayerNearAPylon(Main.LocalPlayer);
17 if (num == 0)
18 {
19 }
20 bool inUse;
21 if (Main.DroneCameraTracker != null)
22 {
23 if (num == 0)
24 {
25 }
26 inUse = Main.DroneCameraTracker._inUse;
27 return;
28 }
29 if (!inUse)
30 {
31 }
32 }

References Terraria.Main.DroneCameraTracker, Terraria.GameContent.TeleportPylonsSystem.IsPlayerNearAPylon(), and Terraria.Main.LocalPlayer.