terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsPlayerNearAPylon()

static bool Terraria.GameContent.TeleportPylonsSystem.IsPlayerNearAPylon ( Player player)
inlinestatic

Definition at line 126 of file TeleportPylonsSystem.cs.

127 {
128 if (15744 == 0)
129 {
130 }
131 int tileRangeX = Player.tileRangeX;
132 int tileRangeY = Player.tileRangeY;
133 int num = 15744;
134 int num2 = 32640;
135 if (num == 0)
136 {
137 }
138 if (num2 == 0)
139 {
140 return;
141 }
142 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Player.tileRangeX, and Terraria.Player.tileRangeY.

Referenced by Terraria.Map.TeleportPylonsMapLayer.Draw().