294 if (72 != 0 && 40 != 0)
296 if (50 == 0 || 80 == 0 || 70 == 0)
328 int num13 =
true.ToInt();
329 int num14 =
true.ToInt();
719 if (
"AnyAtomicType" ==
null)
754 private sealed class <>c__DisplayClass0_0
799 return default(
bool);
811 return default(
bool);
823 return default(
bool);
847 return default(
bool);
class f__AnonymousType0<< Count > j__TPar
static List< IBestiaryInfoElement > GetCommonInfoElementsForFilters()
static List< KeyValuePair< int, NPC > > GetSortedBestiaryEntriesList(BestiaryDatabase database)
static int GetBestiaryTownPriority(NPC npc)
static float GetBestiaryPowerLevel(NPC npc)
static int GetBestiaryBossPriority(NPC npc)
static int GetLowestBiomeGroupIndex(NPC npc, BestiaryDatabase database, List< IBestiaryInfoElement > commonElements)
static int GetBestiaryStarsPriority(NPC npc)
static bool ShouldHideBestiaryEntry(NPC npc)
static int GetBestiaryNormalGoldCritterPriority(NPC npc)
static void PrepareAfterEverythingElseLoaded()
static int ColorOnlyShaderIndex
static int TeamDyeShaderIndex
static CommonlyUsedContentSamples()
static void SetCreativeMenuOrder()
static ContentSamples.CreativeHelper.ItemGroup GetItemGroup(Item item, [Out] int orderInGroup)
static List< int > _manualEventItemsOrder
@ ConsumableThatDoesNotDamage
static List< int > _manualBossSpawnItemsOrder
static bool ShouldRemoveFromList(Item item)
static List< int > _manualGolfItemsOrder
static List< int > _manualCraftingStations
static int GetNPCBestiaryRarityStarsCount(NPC npc)
static Dictionary< int, string > NpcBestiaryCreditIdsByNpcNetIds
static void RebuildItemCreativeSortingIDsAfterRecipesAreSetUp()
static void ModifyNPCIds()
static void AddItemResearchOverride_Inner(int itemTypeToSacrifice, int itemTypeToUnlock)
static Dictionary< int, ContentSamples.CreativeHelper.ItemGroupAndOrderInGroup > ItemCreativeSortingId
static Dictionary< int, string > NpcPersistentIdsByNetIds
static void CreateCreativeItemSortingIds()
static void FixItemsAfterRecipesAreAdded()
static void RebuildBestiarySortingIDsByBestiaryDatabaseContents(BestiaryDatabase database)
static void CreateBestiarySortingIds(BestiaryDatabase database)
static Dictionary< string, int > NpcNetIdsByPersistentIds
static Dictionary< int, int > NpcBestiaryRarityStars
static void RefreshItemsOnWorldLoad()
static Dictionary< int, Item > ItemsByType
static void ResetItemTooltips()
static Dictionary< int, NPC > NpcsByNetId
static Dictionary< int, string > ItemPersistentIdsByNetIds
static void FillResearchItemOverrides()
static Dictionary< int, int > CreativeResearchItemPersistentIdOverride
static void AddItemResearchOverride(int itemTypeToUnlock, params int[] itemsThatWillResearchTheItemToUnlock)
static Dictionary< string, int > ItemNetIdsByPersistentIds
static Dictionary< int, int > NpcBestiarySortingId
static void FillNpcRarities()
ContentSamples.CreativeHelper.ItemGroup Group
ItemGroupAndOrderInGroup(Item item)