terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ShaderPropertyFlags.cs
Go to the documentation of this file.
1using System;
2
4{
5 // Token: 0x0200011F RID: 287
6 [Flags]
8 {
9 // Token: 0x040004CF RID: 1231
10 None = 0,
11 // Token: 0x040004D0 RID: 1232
13 // Token: 0x040004D1 RID: 1233
15 // Token: 0x040004D2 RID: 1234
16 NoScaleOffset = 4,
17 // Token: 0x040004D3 RID: 1235
18 Normal = 8,
19 // Token: 0x040004D4 RID: 1236
20 HDR = 16,
21 // Token: 0x040004D5 RID: 1237
22 Gamma = 32,
23 // Token: 0x040004D6 RID: 1238
25 // Token: 0x040004D7 RID: 1239
26 MainTexture = 128,
27 // Token: 0x040004D8 RID: 1240
28 MainColor = 256
29 }
30}