terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RenderTargetBinding.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2IlInjected
;
3
4
namespace
Microsoft.Xna.Framework.Graphics
5
{
6
// Token: 0x02000387 RID: 903
7
public
struct
RenderTargetBinding
8
{
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// Token: 0x17000307 RID: 775
10
// (get) Token: 0x060017F9 RID: 6137 RVA: 0x000021DB File Offset: 0x000003DB
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public
Texture
RenderTarget
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{
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get
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{
15
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
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}
17
}
18
19
// Token: 0x17000308 RID: 776
20
// (get) Token: 0x060017FA RID: 6138 RVA: 0x00065F60 File Offset: 0x00064160
21
public
int
ArraySlice
22
{
23
get
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{
25
return
this.
_arraySlice
;
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}
27
}
28
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// Token: 0x17000309 RID: 777
30
// (get) Token: 0x060017FB RID: 6139 RVA: 0x00065F74 File Offset: 0x00064174
31
internal
DepthFormat
DepthFormat
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{
33
get
34
{
35
return
this.
_depthFormat
;
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}
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}
38
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// Token: 0x060017FC RID: 6140 RVA: 0x00065F88 File Offset: 0x00064188
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public
RenderTargetBinding
(
RenderTarget2D
renderTarget
)
41
{
42
while
(
renderTarget
==
null
)
43
{
44
}
45
this._renderTarget
=
renderTarget
;
46
DepthFormat <DepthStencilFormat>k__BackingField =
renderTarget
.<DepthStencilFormat>k__BackingField;
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this._depthFormat
= <DepthStencilFormat>k__BackingField;
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}
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// Token: 0x060017FD RID: 6141 RVA: 0x000021DB File Offset: 0x000003DB
51
public
static
implicit
operator
RenderTargetBinding
(
RenderTarget2D
renderTarget
)
52
{
53
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
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}
55
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// Token: 0x04002639 RID: 9785
57
private
readonly
Texture
_renderTarget
;
58
59
// Token: 0x0400263A RID: 9786
60
private
readonly
int
_arraySlice
;
61
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// Token: 0x0400263B RID: 9787
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private
DepthFormat
_depthFormat
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
Microsoft.Xna.Framework.Graphics.RenderTarget2D
Definition
RenderTarget2D.cs:8
Microsoft.Xna.Framework.Graphics.Texture
Definition
Texture.cs:9
Cpp2IlInjected
Definition
AnalysisFailedException.cs:4
Microsoft.Xna.Framework.Graphics.DepthFormat
DepthFormat
Definition
DepthFormat.cs:7
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
System
Definition
__ComObject.cs:4
Microsoft.Xna.Framework.Graphics.RenderTargetBinding.RenderTargetBinding
RenderTargetBinding(RenderTarget2D renderTarget)
Definition
RenderTargetBinding.cs:40
Microsoft.Xna.Framework.Graphics.RenderTargetBinding._depthFormat
DepthFormat _depthFormat
Definition
RenderTargetBinding.cs:63
Microsoft.Xna.Framework.Graphics.RenderTargetBinding.RenderTarget
Texture RenderTarget
Definition
RenderTargetBinding.cs:12
Microsoft.Xna.Framework.Graphics.RenderTargetBinding._arraySlice
readonly int _arraySlice
Definition
RenderTargetBinding.cs:60
Microsoft.Xna.Framework.Graphics.RenderTargetBinding._renderTarget
readonly Texture _renderTarget
Definition
RenderTargetBinding.cs:57
Microsoft.Xna.Framework.Graphics.RenderTargetBinding.ArraySlice
int ArraySlice
Definition
RenderTargetBinding.cs:22
Microsoft.Xna.Framework.Graphics.RenderTargetBinding
Definition
RenderTargetBinding.cs:8
source
Microsoft
Xna
Framework
Graphics
RenderTargetBinding.cs
Generated by
1.10.0