terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DepthFormat.cs
Go to the documentation of this file.
1
using
System
;
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3
namespace
Microsoft.Xna.Framework.Graphics
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{
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// Token: 0x0200039E RID: 926
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public
enum
DepthFormat
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{
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// Token: 0x040026F5 RID: 9973
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None
,
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// Token: 0x040026F6 RID: 9974
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Depth16
,
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// Token: 0x040026F7 RID: 9975
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Depth24
,
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// Token: 0x040026F8 RID: 9976
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Depth24Stencil8
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}
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}
Microsoft.Xna.Framework.Graphics.ColorWriteChannels.None
@ None
Microsoft.Xna.Framework.Graphics.DepthFormat
DepthFormat
Definition
DepthFormat.cs:7
Microsoft.Xna.Framework.Graphics.DepthFormat.Depth16
@ Depth16
Microsoft.Xna.Framework.Graphics.DepthFormat.Depth24Stencil8
@ Depth24Stencil8
Microsoft.Xna.Framework.Graphics.DepthFormat.Depth24
@ Depth24
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
System
Definition
__ComObject.cs:4
source
Microsoft
Xna
Framework
Graphics
DepthFormat.cs
Generated by
1.10.0