terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ScreenObstruction.cs
Go to the documentation of this file.
1using System;
4
6{
7 // Token: 0x02000A58 RID: 2648
8 public class ScreenObstruction
9 {
10 // Token: 0x06004E38 RID: 20024 RVA: 0x002762BC File Offset: 0x002744BC
11 public static void Update()
12 {
13 if (!true)
14 {
15 }
16 int myPlayer = Main.myPlayer;
17 }
18
19 // Token: 0x06004E39 RID: 20025 RVA: 0x002762D8 File Offset: 0x002744D8
20 public static void Draw(SpriteBatch spriteBatch)
21 {
22 int myPlayer = Main.myPlayer;
23 Vector2 screenPosition = Main.screenPosition;
26 int screenWidth = Main.screenWidth;
28 int screenHeight = Main.screenHeight;
30 }
31
32 // Token: 0x06004E3A RID: 20026 RVA: 0x00276390 File Offset: 0x00274590
34 {
35 }
36
37 // Token: 0x040086E3 RID: 34531
38 public static float screenObstruction;
39 }
40}
class f__AnonymousType0<< Count > j__TPar
static void Draw(SpriteBatch spriteBatch)
static int myPlayer
Definition Main.cs:2337
static Microsoft.Xna.Framework.Vector2 screenPosition
Definition Main.cs:1973
static int screenHeight
Definition Main.cs:2015
static int screenWidth
Definition Main.cs:2001