terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

void MultiplayerWithBindingsExample.Player.Update ( )
inlineprivate

Definition at line 46 of file Player.cs.

47 {
48 PlayerActions playerActions = this.<Actions>k__BackingField;
49 Material material = this.cachedRenderer.material;
50 if (playerActions != null)
51 {
54 float deltaTime = Time.deltaTime;
55 float <X>k__BackingField = this.<Actions>k__BackingField.Rotate.<X>k__BackingField;
58 float <Y>k__BackingField = this.<Actions>k__BackingField.Rotate.<Y>k__BackingField;
59 return;
60 }
61 }
class f__AnonymousType0<< Count > j__TPar
PlayerActions< Actions > k__BackingField
Definition Player.cs:97
static float deltaTime
Definition Time.cs:14

References MultiplayerWithBindingsExample.Player.Actions, MultiplayerWithBindingsExample.Player.cachedRenderer, UnityEngine.Time.deltaTime, MultiplayerWithBindingsExample.Player.GetColorFromInput(), j__TPar, MultiplayerWithBindingsExample.Player.k__BackingField, UnityEngine.Renderer.material, UnityEngine.Component.transform, System.X, and System.Y.