terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Apply()

override bool Terraria.WorldBuilding.Actions.DebugDraw.Apply ( Point origin,
int x,
int y,
params object[] args )
inline

Definition at line 417 of file Actions.cs.

418 {
419 int num = 1;
420 SpriteBatch spriteBatch = this._spriteBatch;
421 if (num == 0)
422 {
423 }
424 Vector2 screenPosition = Main.screenPosition;
425 Vector2 screenPosition2 = Main.screenPosition;
426 return base.UnitApply(origin, x, y, args);
427 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.WorldBuilding.Actions.DebugDraw._spriteBatch, j__TPar, and Terraria.Main.screenPosition.