terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawChar()

static void Terraria.WorldBuilding.TileFont.DrawChar ( Point position,
byte[] charData,
TileFont::DrawMode mode )
inlinestaticprivate

Definition at line 23 of file TileFont.cs.

24 {
25 int num = 1;
26 if (num == 0)
27 {
28 }
29 Tile tile;
30 tile.ResetToType((ushort)1610612736);
31 if (num == 0)
32 {
33 }
34 long num2 = 0L;
35 long num3 = 0L;
36 WorldGen.TileFrame(0, 1610612736, num2 != 0L, num3 != 0L);
37 if (num == 0)
38 {
39 }
40 if (num == 0)
41 {
42 }
43 long num4 = 0L;
44 long num5 = 0L;
45 WorldGen.TileFrame(0, 1610612736, num4 != 0L, num5 != 0L);
46 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, Terraria.Tile.ResetToType(), and Terraria.WorldGen.TileFrame().