terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AddVert() [1/4]

void UnityEngine.UI.VertexHelper.AddVert ( UIVertex v)
inline

Definition at line 222 of file VertexHelper.cs.

223 {
224 Color32 color = v.color;
225 Vector3 position = v.position;
226 float x = v.uv0.x;
227 float y = v.uv0.y;
228 float z = v.uv0.z;
229 float w = v.uv0.w;
230 float z2 = v.uv1.z;
231 float w2 = v.uv1.w;
232 float y2 = v.uv2.y;
233 float x2 = v.uv3.x;
234 float y3 = v.uv3.y;
235 float w3 = v.uv3.w;
236 float z3 = v.normal.z;
237 float x3 = v.tangent.x;
238 float w4 = v.tangent.w;
239 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.UIVertex.color, j__TPar, UnityEngine.UIVertex.normal, UnityEngine.UIVertex.position, UnityEngine.UIVertex.tangent, UnityEngine.UIVertex.uv0, UnityEngine.UIVertex.uv1, UnityEngine.UIVertex.uv2, UnityEngine.UIVertex.uv3, UnityEngine.Vector4.w, UnityEngine.Vector4.x, UnityEngine.Vector4.y, UnityEngine.Vector3.z, and UnityEngine.Vector4.z.