terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ VertexHelper() [2/3]

UnityEngine.UI.VertexHelper.VertexHelper ( Mesh m)
inline

Definition at line 16 of file VertexHelper.cs.

17 {
19 List<Vector3> positions = this.m_Positions;
20 Vector3[] vertices = m.vertices;
21 List<Color32> colors = this.m_Colors;
22 Color32[] colors2 = m.colors32;
27 List<Vector3> normals = this.m_Normals;
28 Vector3[] normals2 = m.normals;
29 List<Vector4> tangents = this.m_Tangents;
30 Vector4[] tangents2 = m.tangents;
31 List<int> indices = this.m_Indices;
32 long num = 0L;
33 int[] indices2 = m.GetIndices((int)num);
34 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.UI.VertexHelper.InitializeListIfRequired(), j__TPar, UnityEngine.L, UnityEngine.UI.VertexHelper.m_Colors, UnityEngine.UI.VertexHelper.m_Indices, UnityEngine.UI.VertexHelper.m_Normals, UnityEngine.UI.VertexHelper.m_Positions, UnityEngine.UI.VertexHelper.m_Tangents, UnityEngine.UI.VertexHelper.m_Uv0S, UnityEngine.UI.VertexHelper.m_Uv1S, UnityEngine.UI.VertexHelper.m_Uv2S, and UnityEngine.UI.VertexHelper.m_Uv3S.