terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 13 of file ThrowHelper.cs.
Referenced by System.ArraySegment< T >.ArraySegment(), System.ArraySegment< T >.ArraySegment(), System.Collections.ObjectModel.Collection< T >.Collection(), System.Collections.Generic.Dictionary< TKey, TValue >.KeyCollection.KeyCollection(), System.Collections.ObjectModel.ReadOnlyCollection< T >.ReadOnlyCollection(), System.Collections.Generic.Dictionary< TKey, TValue >.ValueCollection.ValueCollection(), System.Threading.Tasks.ValueTask< TResult >.ValueTask(), System.Threading.Tasks.ValueTask< TResult >.ValueTask(), System.Threading.Tasks.ValueTask< TResult >.ValueTask(), System.Threading.Tasks.ValueTask< TResult >.ValueTask(), System.Collections.Generic.Dictionary< TKey, TValue >.GetObjectData(), System.ThrowHelper.IfNullAndNullsAreIllegalThenThrow< T >(), System.DateTimeOffset.Parse(), System.Int32.Parse(), System.Int64.Parse(), System.Byte.Parse(), System.Int16.Parse(), System.Int32.Parse(), System.Int64.Parse(), System.Int32.Parse(), System.Byte.Parse(), System.Int16.Parse(), System.Int32.Parse(), System.Int64.Parse(), System.DateTime.ParseExact(), System.IO.Stream.ReadAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ReceiveAsync(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.SendAsyncForNetworkStream(), and System.BitConverter.ToString().