terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ReceiveAsync()

ValueTask< int > System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ReceiveAsync ( Socket socket)
inline

Definition at line 2292 of file Socket.cs.

2293 {
2294 bool flag = socket.ReceiveAsync(this);
2295 short token = this._token;
2296 if (this == null)
2297 {
2299 }
2300 return 39;
2301 }
static void ThrowArgumentNullException(ExceptionArgument argument)

References System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs._token, System.Net.Sockets.Socket.ReceiveAsync(), and System.ThrowHelper.ThrowArgumentNullException().