terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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WoodHouseBuilder.cs
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1using System;
7
9{
10 // Token: 0x02000916 RID: 2326
12 {
13 // Token: 0x060046D3 RID: 18131 RVA: 0x0025B178 File Offset: 0x00259378
15 {
16 if (!true)
17 {
18 }
19 this.<TileType>k__BackingField = 30;
20 this.<BeamType>k__BackingField = 124;
21 if (30 == 0)
22 {
23 }
24 if (124 != 0)
25 {
26 if (124 == 0)
27 {
28 }
29 if (124 == 0)
30 {
31 }
33 return;
34 }
35 if (160 == 0)
36 {
37 }
38 this.<ChestStyle>k__BackingField = 1;
39 }
40
41 // Token: 0x060046D4 RID: 18132 RVA: 0x0025B1D4 File Offset: 0x002593D4
42 protected override void AgeRoom(Rectangle room)
43 {
46 }
47
48 // Token: 0x060046D5 RID: 18133 RVA: 0x0025B230 File Offset: 0x00259430
49 public override void Place(HouseBuilderContext context, StructureMap structures)
50 {
51 base.Place(context, structures);
53 }
54
55 // Token: 0x060046D6 RID: 18134 RVA: 0x0025B24C File Offset: 0x0025944C
57 {
58 int num = 1;
59 if (num == 0)
60 {
61 }
62 if (num != 0)
63 {
64 ushort <TileType>k__BackingField = this.<TileType>k__BackingField;
66 int num2 = 2;
67 if (genRand.Next(num2) != 0)
68 {
70 return;
71 }
72 }
73 }
74 }
75}
class f__AnonymousType0<< Count > j__TPar
override void Place(HouseBuilderContext context, StructureMap structures)
static UnifiedRandom genRand
Definition WorldGen.cs:38