terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IDisposable

class<DelayedDestroyDropdownList> UnityEngine.UI.Dropdown.IDisposable
setprivate

Definition at line 817 of file Dropdown.cs.

818 {
819 // Token: 0x060000BB RID: 187 RVA: 0x00003A9C File Offset: 0x00001C9C
822 {
823 this.<>1__state = <>1__state;
824 }
825
826 // Token: 0x060000BC RID: 188 RVA: 0x00003AB8 File Offset: 0x00001CB8
828 void IDisposable.Dispose()
829 {
830 }
831
832 // Token: 0x060000BD RID: 189 RVA: 0x00003AC8 File Offset: 0x00001CC8
833 private bool MoveNext()
834 {
835 if (this.<>1__state == 0)
836 {
837 float num = this.delay;
838 this.<>1__state = 1;
839 return true;
840 }
841 }
842
843 // Token: 0x17000026 RID: 38
844 // (get) Token: 0x060000BE RID: 190 RVA: 0x00003AFC File Offset: 0x00001CFC
846 {
848 get
849 {
850 return this.<>2__current;
851 }
852 }
853
854 // Token: 0x060000BF RID: 191 RVA: 0x00002207 File Offset: 0x00000407
856 void IEnumerator.Reset()
857 {
858 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
859 }
860
861 // Token: 0x17000027 RID: 39
862 // (get) Token: 0x060000C0 RID: 192 RVA: 0x00003B10 File Offset: 0x00001D10
864 {
866 get
867 {
868 return this.<>2__current;
869 }
870 }
871
872 // Token: 0x04000057 RID: 87
873 private int <>1__state;
874
875 // Token: 0x04000058 RID: 88
876 private object <>2__current;
877
878 // Token: 0x04000059 RID: 89
879 public float delay;
880
881 // Token: 0x0400005A RID: 90
882 public Dropdown <>4__this;
883 }
class f__AnonymousType0<< Count > j__TPar
class< DelayedDestroyDropdownList > d__75
Definition Dropdown.cs:817