terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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WindowService.cs
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1using System;
4
5namespace ReLogic.OS.OSX
6{
7 // Token: 0x02000B29 RID: 2857
9 {
10 // Token: 0x06005360 RID: 21344 RVA: 0x000021DB File Offset: 0x000003DB
11 public float GetScaling()
12 {
13 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
14 }
15
16 // Token: 0x06005361 RID: 21345 RVA: 0x0028475C File Offset: 0x0028295C
17 public void SetQuickEditEnabled(bool enabled)
18 {
19 }
20
21 // Token: 0x06005362 RID: 21346 RVA: 0x0028476C File Offset: 0x0028296C
22 public void SetUnicodeTitle(GameWindow window, string title)
23 {
24 window.Title = title;
25 }
26
27 // Token: 0x06005363 RID: 21347 RVA: 0x00284780 File Offset: 0x00282980
28 public void StartFlashingIcon(GameWindow window)
29 {
30 }
31
32 // Token: 0x06005364 RID: 21348 RVA: 0x00284790 File Offset: 0x00282990
33 public void StopFlashingIcon(GameWindow window)
34 {
35 }
36
37 // Token: 0x06005365 RID: 21349 RVA: 0x002847A0 File Offset: 0x002829A0
39 {
40 }
41 }
42}
class f__AnonymousType0<< Count > j__TPar
void StopFlashingIcon(GameWindow window)
void SetQuickEditEnabled(bool enabled)
void StartFlashingIcon(GameWindow window)
void SetUnicodeTitle(GameWindow window, string title)