terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIHorizontalSeparator.cs
Go to the documentation of this file.
1using System;
5using Terraria.UI;
6
8{
9 // Token: 0x02000AB7 RID: 2743
11 {
12 // Token: 0x060050D8 RID: 20696 RVA: 0x0027E934 File Offset: 0x0027CB34
13 public UIHorizontalSeparator(int EdgeWidth = 2, bool highlightSideUp = true)
14 {
15 int num = 1;
16 if (num == 0)
17 {
18 }
19 base..ctor();
20 if (num == 0)
21 {
22 }
23 this.Color = num;
24 if (num == 0)
25 {
26 }
27 if ("Images/UI/CharCreation/Separator1" != null)
28 {
29 return;
30 }
31 }
32
33 // Token: 0x060050D9 RID: 20697 RVA: 0x0027E978 File Offset: 0x0027CB78
34 protected override void DrawSelf(SpriteBatch spriteBatch)
35 {
36 float x = this._dimensions.X;
37 Asset<Texture2D> texture = this._texture;
38 int edgeWidth = this.EdgeWidth;
39 Color color = this.Color;
40 if (texture == null)
41 {
42 }
43 }
44
45 // Token: 0x060050DA RID: 20698 RVA: 0x0027E9AC File Offset: 0x0027CBAC
46 public override bool ContainsPoint(Vector2 point)
47 {
48 }
49
50 // Token: 0x04008994 RID: 35220
52
53 // Token: 0x04008995 RID: 35221
54 public Color Color;
55
56 // Token: 0x04008996 RID: 35222
57 public int EdgeWidth;
58 }
59}
class f__AnonymousType0<< Count > j__TPar
UIHorizontalSeparator(int EdgeWidth=2, bool highlightSideUp=true)
CalculatedStyle _dimensions