terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CopyKeysFrom()

void Terraria.GameInput.PlayerInputProfile.CopyKeysFrom ( PlayerInputProfile profile,
InputMode mode,
TriggerNames[] keysToCopy )
inlineprivate

Definition at line 102 of file PlayerInputProfile.cs.

103 {
104 int[] buckets = profile.InputModes._buckets;
105 int[] buckets2 = this.InputModes._buckets;
106 long num = 0L;
107 Array.Clear(buckets2, (int)num, 0);
108 int[] buckets3 = this.InputModes._buckets;
109 }
class f__AnonymousType0<< Count > j__TPar
void IList. Clear()
Definition Array.cs:99
Dictionary< InputMode, KeyConfiguration > InputModes

References System.Array.Clear(), Terraria.GameInput.PlayerInputProfile.InputModes, j__TPar, and System.L.