terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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TextureMixerPlayable.cs
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1using System;
5
7{
8 // Token: 0x02000146 RID: 326
10 [NativeHeader("Runtime/Export/Director/TextureMixerPlayable.bindings.h")]
11 [NativeHeader("Runtime/Director/Core/HPlayable.h")]
12 [StaticAccessor("TextureMixerPlayableBindings", StaticAccessorType.DoubleColon)]
13 [NativeHeader("Runtime/Graphics/Director/TextureMixerPlayable.h")]
14 public struct TextureMixerPlayable : IEquatable<TextureMixerPlayable>
15 {
16 // Token: 0x0600062E RID: 1582 RVA: 0x0000B254 File Offset: 0x00009454
18 {
19 return this.m_Handle;
20 }
21
22 // Token: 0x0600062F RID: 1583 RVA: 0x0000B268 File Offset: 0x00009468
24 {
25 PlayableHandle handle = this.m_Handle;
26 if (!true)
27 {
28 }
29 bool flag;
30 return flag;
31 }
32
33 // Token: 0x04000612 RID: 1554
35 }
36}
class f__AnonymousType0<< Count > j__TPar