terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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TextureMixerPlayable.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngine.Playables
;
4
using
UnityEngine.Scripting
;
5
6
namespace
UnityEngine.Experimental.Playables
7
{
8
// Token: 0x02000146 RID: 326
9
[
RequiredByNativeCode
]
10
[
NativeHeader
(
"Runtime/Export/Director/TextureMixerPlayable.bindings.h"
)]
11
[
NativeHeader
(
"Runtime/Director/Core/HPlayable.h"
)]
12
[
StaticAccessor
(
"TextureMixerPlayableBindings"
,
StaticAccessorType
.DoubleColon)]
13
[
NativeHeader
(
"Runtime/Graphics/Director/TextureMixerPlayable.h"
)]
14
public
struct
TextureMixerPlayable
:
IEquatable
<TextureMixerPlayable>
15
{
16
// Token: 0x0600062E RID: 1582 RVA: 0x0000B254 File Offset: 0x00009454
17
public
PlayableHandle
GetHandle
()
18
{
19
return
this.
m_Handle
;
20
}
21
22
// Token: 0x0600062F RID: 1583 RVA: 0x0000B268 File Offset: 0x00009468
23
public
bool
Equals
(
TextureMixerPlayable
other
)
24
{
25
PlayableHandle
handle = this.
m_Handle
;
26
if
(!
true
)
27
{
28
}
29
bool
flag;
30
return
flag;
31
}
32
33
// Token: 0x04000612 RID: 1554
34
private
PlayableHandle
m_Handle
;
35
}
36
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.IEquatable
Definition
IEquatable.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.Bindings.StaticAccessorType
StaticAccessorType
Definition
StaticAccessorType.cs:8
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Experimental.Playables
Definition
CameraPlayable.cs:7
UnityEngine.Playables
Definition
FrameData.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine.Experimental.Playables.TextureMixerPlayable.Equals
bool Equals(TextureMixerPlayable other)
Definition
TextureMixerPlayable.cs:23
UnityEngine.Experimental.Playables.TextureMixerPlayable.GetHandle
PlayableHandle GetHandle()
Definition
TextureMixerPlayable.cs:17
UnityEngine.Experimental.Playables.TextureMixerPlayable.m_Handle
PlayableHandle m_Handle
Definition
TextureMixerPlayable.cs:34
UnityEngine.Experimental.Playables.TextureMixerPlayable
Definition
TextureMixerPlayable.cs:15
UnityEngine.Playables.PlayableHandle
Definition
PlayableHandle.cs:13
source
UnityEngine.CoreModule
UnityEngine
Experimental
Playables
TextureMixerPlayable.cs
Generated by
1.10.0