terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateCursor()

void GUIZoom.UpdateCursor ( global::Cursor cursor)
inline

Definition at line 77 of file GUIZoom.cs.

78 {
79 if (!true)
80 {
81 }
82 bool gameMenu = Main.gameMenu;
84 if (cursor.InputLayer != null)
85 {
86 inputLayer = cursor.InputLayer;
88 }
89 float x = cursor.Position.x;
90 float y = cursor.Position.y;
91 if (inputLayer == null)
92 {
93 }
95 }
class f__AnonymousType0<< Count > j__TPar
CursorInputLayer _inputLayer
Definition GUIZoom.cs:214
static bool gameMenu
Definition Main.cs:2673

References _inputLayer, Terraria.Main.gameMenu, and j__TPar.