terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Tile_PC() [2/2]

Terraria.Tile_PC.Tile_PC ( Tile_PC copy)
inline

Definition at line 18 of file Tile_PC.cs.

19 {
20 if (copy != null)
21 {
22 ushort num = copy.type;
23 ushort num2 = copy.wall;
24 byte b = copy.liquid;
25 short num3 = copy.sTileHeader;
26 byte b2 = copy.bTileHeader;
27 byte b3 = copy.bTileHeader2;
28 byte b4 = copy.bTileHeader3;
29 short num4 = copy.frameX;
30 short num5 = copy.frameY;
31 return;
32 }
33 long num6 = 0L;
34 long num7 = 0L;
35 long num8 = 0L;
36 long num9 = 0L;
37 long num10 = 0L;
38 long num11 = 0L;
39 long num12 = 0L;
40 long num13 = 0L;
41 long num14 = 0L;
42 this.type = (ushort)num6;
43 this.wall = (ushort)num7;
44 this.liquid = (byte)num8;
45 this.sTileHeader = (short)num9;
46 this.bTileHeader = (byte)num10;
49 this.frameX = (short)num13;
50 this.frameY = (short)num14;
51 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.L.