terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IUpdateable.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
Microsoft.Xna.Framework
4
{
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// Token: 0x0200033E RID: 830
6
public
interface
IUpdateable
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{
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// Token: 0x060014EF RID: 5359
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void
Update
(
GameTime
gameTime
);
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// Token: 0x14000010 RID: 16
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// (add) Token: 0x060014F0 RID: 5360
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// (remove) Token: 0x060014F1 RID: 5361
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event
EventHandler<EventArgs>
EnabledChanged
;
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// Token: 0x14000011 RID: 17
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// (add) Token: 0x060014F2 RID: 5362
18
// (remove) Token: 0x060014F3 RID: 5363
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event
EventHandler<EventArgs>
UpdateOrderChanged
;
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// Token: 0x1700021C RID: 540
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// (get) Token: 0x060014F4 RID: 5364
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bool
Enabled
{
get
; }
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// Token: 0x1700021D RID: 541
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// (get) Token: 0x060014F5 RID: 5365
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int
UpdateOrder
{
get
; }
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Microsoft.Xna.Framework.GameTime
Definition
GameTime.cs:7
System.EventHandler
Definition
EventHandler.2.cs:7
Microsoft.Xna.Framework.IUpdateable.Enabled
bool Enabled
Definition
IUpdateable.cs:23
Microsoft.Xna.Framework.IUpdateable.UpdateOrder
int UpdateOrder
Definition
IUpdateable.cs:27
Microsoft.Xna.Framework.IUpdateable.Update
void Update(GameTime gameTime)
Microsoft.Xna.Framework.IUpdateable.EnabledChanged
EventHandler< EventArgs > EnabledChanged
Definition
IUpdateable.cs:14
Microsoft.Xna.Framework.IUpdateable.UpdateOrderChanged
EventHandler< EventArgs > UpdateOrderChanged
Definition
IUpdateable.cs:19
Microsoft.Xna.Framework.IUpdateable
Definition
IUpdateable.cs:7
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
source
Microsoft
Xna
Framework
IUpdateable.cs
Generated by
1.10.0