terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Ammo_Layout.cs
Go to the documentation of this file.
1using System;
2using UnityEngine;
3
4// Token: 0x02000190 RID: 400
5public class Ammo_Layout : PageControllerLayoutDefinition<Ammo_Layout>
6{
7 // Token: 0x06000B4D RID: 2893 RVA: 0x000392B0 File Offset: 0x000374B0
8 public Ammo_Layout()
9 {
10 }
11
12 // Token: 0x04000C27 RID: 3111
14
15 // Token: 0x04000C28 RID: 3112
16 public float ItemScale;
17
18 // Token: 0x04000C29 RID: 3113
19 public float ItemHighlightScale;
20
21 // Token: 0x04000C2A RID: 3114
23
24 // Token: 0x04000C2B RID: 3115
25 public float ItemScale_Collapsed;
26
27 // Token: 0x04000C2C RID: 3116
29
30 // Token: 0x04000C2D RID: 3117
32
33 // Token: 0x04000C2E RID: 3118
35}
ItemGrid_Layout AmmoGrid
float ItemHighlightScale
AnimationCurve ItemDragPulseScale
float ItemScale
float ItemScale_Collapsed
String_Layout Title
float ItemHighlightScale_Collapsed
ItemGrid_Layout AmmoGrid_Collapsed