terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateSitting()

void Terraria.GameContent.PlayerSittingHelper.UpdateSitting ( Player player)
inline

Definition at line 44 of file PlayerSittingHelper.cs.

45 {
46 Vector2 bottom = player.Bottom;
47 bool active;
48 if (!player.controlLeft && !player.controlRight && !player.controlUp && !player.controlDown && !player.controlJump && !player.pulley)
49 {
50 active = player.mount._active;
51 if (!active)
52 {
53 int direction = player.direction;
54 }
55 }
56 int num = 1;
57 this.SitUp(player, num != 0);
58 if (!active)
59 {
60 }
61 int num2 = 1;
62 this.SitUp(player, num2 != 0);
63 int whoAmI = player.whoAmI;
64 }
class f__AnonymousType0<< Count > j__TPar
void SitUp(Player player, bool multiplayerBroadcast=true)

References Terraria.Mount._active, Terraria.Entity.Bottom, Terraria.Player.controlDown, Terraria.Player.controlJump, Terraria.Player.controlLeft, Terraria.Player.controlRight, Terraria.Player.controlUp, Terraria.Entity.direction, j__TPar, Terraria.Player.mount, Terraria.Player.pulley, Terraria.GameContent.PlayerSittingHelper.SitUp(), and Terraria.Entity.whoAmI.