17 base..ctor(
"Virtual Controller");
33 public override void Update(
ulong updateTick,
float deltaTime)
162 private static float ApplySmoothing(
float lastValue,
float thisValue,
float deltaTime,
float sensitivity)
class f__AnonymousType0<< Count > j__TPar
Vector2 GetVectorFromKeyboard(float deltaTime, bool smoothed)
static float GetYFromKeyboard()
override void Update(ulong updateTick, float deltaTime)
static float GetXFromKeyboard()
Vector2 GetVectorFromMouse(float deltaTime, bool smoothed)
static float ApplySmoothing(float lastValue, float thisValue, float deltaTime, float sensitivity)