terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ILogger.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine
4
{
5
// Token: 0x0200003E RID: 62
6
public
interface
ILogger
:
ILogHandler
7
{
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// Token: 0x1700000F RID: 15
9
// (get) Token: 0x0600007C RID: 124
10
ILogHandler
logHandler
{
get
; }
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// Token: 0x17000010 RID: 16
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// (get) Token: 0x0600007D RID: 125
14
bool
logEnabled
{
get
; }
15
16
// Token: 0x0600007E RID: 126
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void
Log
(
LogType
logType
,
object
message);
18
19
// Token: 0x0600007F RID: 127
20
void
Log
(
LogType
logType
,
object
message,
Object
context);
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// Token: 0x06000080 RID: 128
23
void
LogError
(
string
tag,
object
message);
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.Object
Definition
Object.cs:17
UnityEngine.ILogHandler
Definition
ILogHandler.cs:7
UnityEngine.ILogger.Log
void Log(LogType logType, object message, Object context)
UnityEngine.ILogger.LogError
void LogError(string tag, object message)
UnityEngine.ILogger.logEnabled
bool logEnabled
Definition
ILogger.cs:14
UnityEngine.ILogger.logHandler
ILogHandler logHandler
Definition
ILogger.cs:10
UnityEngine.ILogger.Log
void Log(LogType logType, object message)
UnityEngine.ILogger
Definition
ILogger.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.LogType
LogType
Definition
LogType.cs:7
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
ILogger.cs
Generated by
1.10.0