terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ILogger.cs
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1using System;
2
3namespace UnityEngine
4{
5 // Token: 0x0200003E RID: 62
6 public interface ILogger : ILogHandler
7 {
8 // Token: 0x1700000F RID: 15
9 // (get) Token: 0x0600007C RID: 124
11
12 // Token: 0x17000010 RID: 16
13 // (get) Token: 0x0600007D RID: 125
14 bool logEnabled { get; }
15
16 // Token: 0x0600007E RID: 126
17 void Log(LogType logType, object message);
18
19 // Token: 0x0600007F RID: 127
20 void Log(LogType logType, object message, Object context);
21
22 // Token: 0x06000080 RID: 128
23 void LogError(string tag, object message);
24 }
25}
class f__AnonymousType0<< Count > j__TPar
void Log(LogType logType, object message, Object context)
void LogError(string tag, object message)
ILogHandler logHandler
Definition ILogger.cs:10
void Log(LogType logType, object message)