terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsRaycastLocationValid()

virtual bool UnityEngine.UI.RectMask2D.IsRaycastLocationValid ( Vector2 sp,
Camera eventCamera )
inlinevirtual

Implements UnityEngine.ICanvasRaycastFilter.

Definition at line 126 of file RectMask2D.cs.

127 {
128 bool isActiveAndEnabled = base.isActiveAndEnabled;
129 RectTransform rectTransform = this.rectTransform;
130 float x = this.m_Padding.x;
131 float y = this.m_Padding.y;
132 float z = this.m_Padding.z;
133 float w = this.m_Padding.w;
134 bool flag;
135 return flag;
136 }
class f__AnonymousType0<< Count > j__TPar
RectTransform rectTransform
Definition RectMask2D.cs:85

References UnityEngine.Behaviour.isActiveAndEnabled, j__TPar, UnityEngine.UI.RectMask2D.m_Padding, UnityEngine.UI.RectMask2D.rectTransform, UnityEngine.Vector4.w, UnityEngine.Vector4.x, UnityEngine.Vector4.y, and UnityEngine.Vector4.z.