terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PrepareForAreaDrawing()

void Terraria.GameContent.Drawing.TileDrawing.PrepareForAreaDrawing ( int firstTileX,
int lastTileX,
int firstTileY,
int lastTileY,
bool prepareLazily )
inline

Definition at line 387 of file TileDrawing.cs.

388 {
389 int num = 1;
390 if (num == 0)
391 {
392 }
393 if (num == 0)
394 {
395 }
396 int num2 = 1;
397 int num3 = 1;
398 WorldGen.TileFrame(1073741824, firstTileY, num2 != 0, num3 != 0);
399 int num4 = 1;
400 Framing.WallFrame(1073741824, firstTileY, num4 != 0);
401 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.WorldGen.TileFrame(), and Terraria.Framing.WallFrame().