terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUIPlayerAndGameModeMismatch.cs
Go to the documentation of this file.
1using System;
2using Terraria;
4
5// Token: 0x02000275 RID: 629
7{
8 // Token: 0x06000E1C RID: 3612 RVA: 0x00043D74 File Offset: 0x00041F74
10 {
11 return "UI.PlayerIsCreativeAndWorldIsNotCreative" != null;
12 }
13
14 // Token: 0x06000E1D RID: 3613 RVA: 0x00043D9C File Offset: 0x00041F9C
15 public void Draw()
16 {
19 string textValue = Language.GetTextValue("UI.Back");
22 {
23 this.Back();
24 }
25 this.Back();
26 string text = this.messageText;
27 }
28
29 // Token: 0x06000E1E RID: 3614 RVA: 0x00043DE0 File Offset: 0x00041FE0
30 private void Back()
31 {
32 Main.menuMode = int.MinValue;
33 }
34
35 // Token: 0x06000E1F RID: 3615 RVA: 0x00043DF8 File Offset: 0x00041FF8
37 {
38 }
39
40 // Token: 0x040019C5 RID: 6597
41 public bool WarningDisplayed;
42
43 // Token: 0x040019C6 RID: 6598
44 private float statusScale;
45
46 // Token: 0x040019C7 RID: 6599
47 private float backScale;
48
49 // Token: 0x040019C8 RID: 6600
50 private string messageText;
51
52 // Token: 0x040019C9 RID: 6601
54}
class f__AnonymousType0<< Count > j__TPar
GUIControllerPlayerAndGameModeMistmatch _inputController
bool CheckMismatch(int playerGameMode, int worldGameMode)
static string GetTextValue(string key)
Definition Language.cs:54