terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
GUIControllerPlayerAndGameModeMistmatch.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2IlInjected
;
3
using
Microsoft.Xna.Framework
;
4
5
// Token: 0x0200009F RID: 159
6
public
class
GUIControllerPlayerAndGameModeMistmatch
:
GUIControllerItem
7
{
8
// Token: 0x060003CD RID: 973 RVA: 0x0000C858 File Offset: 0x0000AA58
9
public
void
Activate
()
10
{
11
}
12
13
// Token: 0x060003CE RID: 974 RVA: 0x000021DB File Offset: 0x000003DB
14
public
GUIControllerItem
Navigate
(
Vector2
navigationVector
)
15
{
16
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
17
}
18
19
// Token: 0x060003CF RID: 975 RVA: 0x0000C868 File Offset: 0x0000AA68
20
public
Rectangle
GetSelectedItemRegion
()
21
{
22
Rectangle
rectangle
;
23
ControlAnchor
.
SetGridItemRegion
(
rectangle
);
24
Rectangle
rectangle2
;
25
return
rectangle2
;
26
}
27
28
// Token: 0x060003D0 RID: 976 RVA: 0x0000C87C File Offset: 0x0000AA7C
29
public
int
GetNavigationOutDirs
()
30
{
31
}
32
33
// Token: 0x060003D1 RID: 977 RVA: 0x0000C88C File Offset: 0x0000AA8C
34
public
GUIControllerPlayerAndGameModeMistmatch
()
35
{
36
}
37
38
// Token: 0x040003B3 RID: 947
39
public
GUIControllerPlayerAndGameModeMistmatch.Controls
selectedControl
;
40
41
// Token: 0x020000A0 RID: 160
42
public
enum
Controls
43
{
44
// Token: 0x040003B5 RID: 949
45
Cancel
46
}
47
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
ControlAnchor.SetGridItemRegion
static void SetGridItemRegion(Rectangle region)
Definition
ControlAnchor.cs:261
ControlAnchor
Definition
ControlAnchor.cs:7
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
GUIControllerPlayerAndGameModeMistmatch.GUIControllerPlayerAndGameModeMistmatch
GUIControllerPlayerAndGameModeMistmatch()
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:34
GUIControllerPlayerAndGameModeMistmatch.Controls
Controls
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:43
GUIControllerPlayerAndGameModeMistmatch.Controls.Cancel
@ Cancel
GUIControllerPlayerAndGameModeMistmatch.GetSelectedItemRegion
Rectangle GetSelectedItemRegion()
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:20
GUIControllerPlayerAndGameModeMistmatch.Navigate
GUIControllerItem Navigate(Vector2 navigationVector)
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:14
GUIControllerPlayerAndGameModeMistmatch.Activate
void Activate()
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:9
GUIControllerPlayerAndGameModeMistmatch.GetNavigationOutDirs
int GetNavigationOutDirs()
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:29
GUIControllerPlayerAndGameModeMistmatch.selectedControl
GUIControllerPlayerAndGameModeMistmatch.Controls selectedControl
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:39
GUIControllerPlayerAndGameModeMistmatch
Definition
GUIControllerPlayerAndGameModeMistmatch.cs:7
GUIControllerItem
Definition
GUIControllerItem.cs:6
Cpp2IlInjected
Definition
AnalysisFailedException.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System
Definition
__ComObject.cs:4
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:9
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
source
GUIControllerPlayerAndGameModeMistmatch.cs
Generated by
1.10.0