terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Activate()

override void Terraria.GameContent.Skies.LanternSky.Activate ( Vector2 position,
params object[] args )
inline

Definition at line 141 of file LanternSky.cs.

142 {
143 if (this._active)
144 {
145 this.GenerateLanterns(true);
146 return;
147 }
148 long num = 0L;
149 this.GenerateLanterns(num != 0L);
150 this._active = true;
151 }
class f__AnonymousType0<< Count > j__TPar
void GenerateLanterns(bool onlyMissing)
Definition LanternSky.cs:26

References Terraria.GameContent.Skies.LanternSky._active, Terraria.GameContent.Skies.LanternSky.GenerateLanterns(), j__TPar, and System.L.