terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AnimationStream.cs
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1using System;
5
7{
8 // Token: 0x0200001D RID: 29
10 [MovedFrom("UnityEngine.Experimental.Animations")]
11 [NativeHeader("Modules/Animation/ScriptBindings/AnimationStream.bindings.h")]
12 [NativeHeader("Modules/Animation/Director/AnimationStream.h")]
13 public struct AnimationStream
14 {
15 // Token: 0x0400004D RID: 77
17
18 // Token: 0x0400004E RID: 78
20
21 // Token: 0x0400004F RID: 79
22 private IntPtr input;
23
24 // Token: 0x04000050 RID: 80
25 private IntPtr output;
26
27 // Token: 0x04000051 RID: 81
29
30 // Token: 0x04000052 RID: 82
32
33 // Token: 0x04000053 RID: 83
35 }
36}
class f__AnonymousType0<< Count > j__TPar