terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Navigate()

override GUIControllerItem GUIControllerEquipment4Page.Navigate ( Vector2 navigationVector)
inlinevirtual

Reimplemented from GUIControllerEquipment.

Definition at line 191 of file GUIControllerEquipment4Page.cs.

192 {
193 for (;;)
194 {
195 if (this.inAccessories)
196 {
198 }
199 if (this.inLoadout)
200 {
201 break;
202 }
203 bool leftSideGrouping = base.ParentGrouping.LeftSideGrouping;
204 int itemColumn = this.itemColumn;
206 int itemColumn2 = this.itemColumn;
207 int itemColumn3 = this.itemColumn;
208 int itemRow = this.itemRow;
209 bool leftSideGrouping2 = base.ParentGrouping.LeftSideGrouping;
210 GUIControllerItem guicontrollerItem = base.ParentGrouping.NavigateRight(itemRow);
211 if (guicontrollerItem == null)
212 {
213 return guicontrollerItem;
214 }
215 }
218 return guicontrollerItem2;
219 }
class f__AnonymousType0<< Count > j__TPar
GUIControllerPageMenuPopupGridNavigator LoadoutNav
GUIControllerPageMenuPopupGridNavigator AccessoryNav

References AccessoryNav, GUIControllerEquipment.inAccessories, GUIControllerEquipment.inLoadout, GUIControllerEquipment.itemColumn, GUIControllerEquipment.itemRow, j__TPar, and LoadoutNav.