terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClearWall()

static void Terraria.WorldBuilding.WorldUtils.ClearWall ( int x,
int y,
bool frameNeighbors = false )
inlinestatic

Definition at line 86 of file WorldUtils.cs.

87 {
88 if (!true)
89 {
90 }
91 long num = 0L;
92 Tile tile;
93 tile.wall = (ushort)num;
94 int num2 = 1;
95 WorldGen.SquareWallFrame(0, y, num2 != 0);
96 int num3 = 1;
97 WorldGen.SquareWallFrame(0, y, num3 != 0);
98 int num4 = 1;
99 WorldGen.SquareWallFrame(x, y, num4 != 0);
100 int num5 = 1;
101 WorldGen.SquareWallFrame(x, y, num5 != 0);
102 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, System.L, and Terraria.WorldGen.SquareWallFrame().

Referenced by Terraria.WorldBuilding.Actions.ClearWall.Apply().