terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Update()

void MultiplayerBasicExample.Player.Update ( )
inlineprivate

Definition at line 36 of file Player.cs.

37 {
38 InputDevice inputDevice = this.<Device>k__BackingField;
39 Material material = this.cachedRenderer.material;
40 if (inputDevice != null)
41 {
44 float deltaTime = Time.deltaTime;
45 float <X>k__BackingField = this.<Device>k__BackingField.Direction.<X>k__BackingField;
48 float <Y>k__BackingField = this.<Device>k__BackingField.Direction.<Y>k__BackingField;
49 return;
50 }
51 }
class f__AnonymousType0<< Count > j__TPar
InputDevice< Device > k__BackingField
Definition Player.cs:87
static float deltaTime
Definition Time.cs:14

References MultiplayerBasicExample.Player.cachedRenderer, UnityEngine.Time.deltaTime, MultiplayerBasicExample.Player.Device, MultiplayerBasicExample.Player.GetColorFromInput(), j__TPar, MultiplayerBasicExample.Player.k__BackingField, UnityEngine.Renderer.material, UnityEngine.Component.transform, InControl.X, and InControl.Y.