terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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WorldOperationProgress_Layout.cs
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1using System;
2using UnityEngine;
3
4// Token: 0x02000254 RID: 596
6{
7 // Token: 0x06000D56 RID: 3414 RVA: 0x0003FBA8 File Offset: 0x0003DDA8
8 private void Awake()
9 {
10 }
11
12 // Token: 0x06000D57 RID: 3415 RVA: 0x0003FBB8 File Offset: 0x0003DDB8
14 {
15 if (!true)
16 {
17 }
18 base..ctor();
19 }
20
21 // Token: 0x040018A0 RID: 6304
23
24 // Token: 0x040018A1 RID: 6305
25 public bool Enabled = true;
26
27 // Token: 0x040018A2 RID: 6306
28 public bool FullHMStatus;
29
30 // Token: 0x040018A3 RID: 6307
32
33 // Token: 0x040018A4 RID: 6308
35
36 // Token: 0x040018A5 RID: 6309
38
39 // Token: 0x040018A6 RID: 6310
41
42 // Token: 0x040018A7 RID: 6311
44}
class f__AnonymousType0<< Count > j__TPar
static WorldOperationProgress_Layout Instance