terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BlendFactor
Color
Microsoft.Xna.Framework.Graphics.GraphicsDevice.BlendFactor
get
set
Definition at line
421
of file
GraphicsDevice.cs
.
422
{
423
get
424
{
425
Color
blendFactor
= this.
_blendFactor
;
426
Color
color;
427
return
color;
428
}
429
set
430
{
431
Color
blendFactor
= this.
_blendFactor
;
432
if
(!
true
)
433
{
434
}
435
bool
flag =
blendFactor
==
value
;
436
this._blendFactor
=
value
;
437
this._blendFactorDirty
=
true
;
438
}
439
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Microsoft.Xna.Framework.Graphics.GraphicsDevice._blendFactor
Color _blendFactor
Definition
GraphicsDevice.cs:819
System.ExceptionArgument.value
@ value
UnityEngine.Color
Definition
Color.cs:16
Microsoft
Xna
Framework
Graphics
GraphicsDevice
Generated by
1.10.0