terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DepthStencilState
DepthStencilState
Microsoft.Xna.Framework.Graphics.GraphicsDevice.DepthStencilState
get
set
Definition at line
473
of file
GraphicsDevice.cs
.
474
{
475
get
476
{
477
return
this.
_depthStencilState
;
478
}
479
set
480
{
481
while
(
value
==
null
)
482
{
483
}
484
DepthStencilState
depthStencilState
= this.
_depthStencilState
;
485
this._depthStencilState
=
value
;
486
if
(depthStencilState ==
null
)
487
{
488
}
489
DepthStencilState
depthStencilState2
= this.
_depthStencilState
;
490
DepthStencilState
depthStencilState3
= this.
_depthStencilState
;
491
}
492
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Microsoft.Xna.Framework.Graphics.GraphicsDevice._depthStencilState
DepthStencilState _depthStencilState
Definition
GraphicsDevice.cs:846
Microsoft.Xna.Framework.Graphics.GraphicsDevice.DepthStencilState
DepthStencilState DepthStencilState
Definition
GraphicsDevice.cs:474
System.ExceptionArgument.value
@ value
Microsoft
Xna
Framework
Graphics
GraphicsDevice
Generated by
1.10.0