terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnDisable()

override void UnityEngine.UI.ScrollRect.OnDisable ( )
inlineprotectedvirtual

Reimplemented from UnityEngine.EventSystems.UIBehaviour.

Definition at line 507 of file ScrollRect.cs.

508 {
509 int num = 1;
510 if (num == 0)
511 {
512 }
513 CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(this);
515 if (num == 0)
516 {
517 }
518 bool flag = horizontalScrollbar;
521 Scrollbar verticalScrollbar = this.m_VerticalScrollbar;
522 if (horizontalScrollbar2 == null)
523 {
524 }
527 LayoutRebuilder.MarkLayoutForRebuild(this.rectTransform);
528 base.OnDisable();
529 }
class f__AnonymousType0<< Count > j__TPar
RectTransform rectTransform
ScrollRect.ScrollRectEvent m_OnValueChanged
ScrollRect.ScrollRectEvent onValueChanged
Scrollbar.ScrollEvent m_OnValueChanged
Definition Scrollbar.cs:548
override void OnDisable()
Definition Scrollbar.cs:213

References UnityEngine.UI.ScrollRect.horizontalScrollbar, j__TPar, UnityEngine.UI.ScrollRect.m_HorizontalScrollbar, UnityEngine.UI.Scrollbar.m_OnValueChanged, UnityEngine.UI.ScrollRect.m_OnValueChanged, UnityEngine.UI.ScrollRect.m_VerticalScrollbar, UnityEngine.UI.LayoutRebuilder.MarkLayoutForRebuild(), UnityEngine.UI.ScrollRect.onValueChanged, UnityEngine.UI.ScrollRect.rectTransform, UnityEngine.UI.CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(), and UnityEngine.UI.ScrollRect.verticalScrollbar.