terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 661 of file ScrollRect.cs.
References UnityEngine.UISystemProfilerApi.AddMarker(), UnityEngine.RectTransform.anchoredPosition, UnityEngine.UI.ScrollRect.content, UnityEngine.UI.ScrollRect.decelerationRate, UnityEngine.UI.ScrollRect.EnsureLayoutHasRebuilt(), UnityEngine.UI.ScrollRect.horizontal, UnityEngine.UI.ScrollRect.horizontalNormalizedPosition, j__TPar, UnityEngine.Object.m_CachedPtr, UnityEngine.UI.ScrollRect.m_Content, UnityEngine.UI.ScrollRect.m_DecelerationRate, UnityEngine.UI.ScrollRect.m_Dragging, UnityEngine.UI.ScrollRect.m_Horizontal, UnityEngine.UI.ScrollRect.m_Inertia, UnityEngine.UI.ScrollRect.m_MovementType, UnityEngine.UI.ScrollRect.m_OnValueChanged, UnityEngine.UI.ScrollRect.m_PrevPosition, UnityEngine.UI.ScrollRect.m_Velocity, UnityEngine.UI.ScrollRect.m_Vertical, UnityEngine.UI.ScrollRect.movementType, UnityEngine.UI.ScrollRect.onValueChanged, UnityEngine.Time.unscaledDeltaTime, UnityEngine.UI.ScrollRect.UpdateBounds(), UnityEngine.UI.ScrollRect.UpdatePrevData(), UnityEngine.UI.ScrollRect.UpdateScrollbarVisibility(), UnityEngine.UI.ScrollRect.vertical, UnityEngine.UI.ScrollRect.verticalNormalizedPosition, UnityEngine.Vector2.x, and UnityEngine.Vector2.y.