terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnEnable()

override void UnityEngine.UI.ScrollRect.OnEnable ( )
inlineprotectedvirtual

Reimplemented from UnityEngine.EventSystems.UIBehaviour.

Definition at line 482 of file ScrollRect.cs.

483 {
484 base.OnEnable();
486 if (!true)
487 {
488 }
489 bool flag = horizontalScrollbar;
492 Scrollbar verticalScrollbar = this.m_VerticalScrollbar;
493 if (horizontalScrollbar2 == null)
494 {
495 }
499 if (verticalScrollbar2 == null)
500 {
501 }
502 CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(this);
503 this.SetDirty();
504 }
class f__AnonymousType0<< Count > j__TPar
ScrollRect.ScrollRectEvent m_OnValueChanged
ScrollRect.ScrollRectEvent onValueChanged
Scrollbar.ScrollEvent m_OnValueChanged
Definition Scrollbar.cs:548

References UnityEngine.UI.ScrollRect.horizontalScrollbar, j__TPar, UnityEngine.UI.ScrollRect.m_HorizontalScrollbar, UnityEngine.UI.ScrollRect.m_OnValueChanged, UnityEngine.UI.ScrollRect.m_VerticalScrollbar, UnityEngine.UI.ScrollRect.onValueChanged, UnityEngine.UI.CanvasUpdateRegistry.RegisterCanvasElementForLayoutRebuild(), UnityEngine.UI.ScrollRect.SetDirty(), and UnityEngine.UI.ScrollRect.verticalScrollbar.