terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Create()

void Terraria.Recipe.Create ( )
inline

Definition at line 94 of file Recipe.cs.

95 {
96 Item[] array = this.requiredItem;
97 Vector2 position = array.position;
98 if (array != null)
99 {
100 bool flag = this.alchemy;
101 if (flag)
102 {
103 if (!flag)
104 {
105 }
106 int myPlayer = Main.myPlayer;
107 if (flag)
108 {
109 if (!flag)
110 {
111 }
112 int num;
113 if (num == 0)
114 {
115 return;
116 }
117 }
118 }
119 if (!flag)
120 {
121 }
122 int myPlayer2 = Main.myPlayer;
123 if (this.anyFragment || this.anyIronBar)
124 {
125 }
126 return;
127 }
129 int myPlayer3 = Main.myPlayer;
130 Item item = this.createItem;
131 Recipe.FindRecipes(false);
132 }
class f__AnonymousType0<< Count > j__TPar
Item[] requiredItem
Definition Recipe.cs:1026

References Terraria.Recipe.alchemy, Terraria.Recipe.anyFragment, Terraria.Recipe.anyIronBar, System.array, Terraria.Recipe.createItem, Terraria.Recipe.FindRecipes(), System.item, j__TPar, Terraria.Main.myPlayer, Terraria.GameContent.Achievements.AchievementsHelper.NotifyItemCraft(), and Terraria.Recipe.requiredItem.