terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIHeader.cs
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1using System;
3using Terraria.UI;
4
6{
7 // Token: 0x02000AB6 RID: 2742
8 public class UIHeader : UIElement
9 {
10 // Token: 0x170008C4 RID: 2244
11 // (get) Token: 0x060050D3 RID: 20691 RVA: 0x0027E854 File Offset: 0x0027CA54
12 // (set) Token: 0x060050D4 RID: 20692 RVA: 0x0027E868 File Offset: 0x0027CA68
13 public string Text
14 {
15 get
16 {
17 return this._text;
18 }
19 set
20 {
21 bool flag = this._text != value;
23 if (!true)
24 {
25 }
26 if (!true)
27 {
28 if (!true)
29 {
30 }
31 string text = this._text;
32 }
33 }
34 }
35
36 // Token: 0x060050D5 RID: 20693 RVA: 0x0027E89C File Offset: 0x0027CA9C
37 public UIHeader()
38 {
39 if (!true)
40 {
41 }
42 base..ctor();
43 this.Text = "";
44 }
45
46 // Token: 0x060050D6 RID: 20694 RVA: 0x0027E8C0 File Offset: 0x0027CAC0
47 public UIHeader(string text)
48 {
49 if (!true)
50 {
51 }
52 base..ctor();
54 }
55
56 // Token: 0x060050D7 RID: 20695 RVA: 0x0027E8E0 File Offset: 0x0027CAE0
57 protected override void DrawSelf(SpriteBatch spriteBatch)
58 {
59 float x = this._dimensions.X;
60 float y = this._dimensions.Y;
61 if (!true)
62 {
63 }
64 string text = this._text;
65 if (!true)
66 {
67 }
68 string text2 = this._text;
69 string text3 = this._text;
70 string text4 = this._text;
71 string text5 = this._text;
72 }
73
74 // Token: 0x04008993 RID: 35219
75 private string _text;
76 }
77}
class f__AnonymousType0<< Count > j__TPar
override void DrawSelf(SpriteBatch spriteBatch)
Definition UIHeader.cs:57
CalculatedStyle _dimensions