terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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StaticTree.cs
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1using System;
2
3namespace Ionic.Zlib
4{
5 // Token: 0x02000054 RID: 84
6 internal sealed class StaticTree
7 {
8 // Token: 0x060003A9 RID: 937 RVA: 0x0000E594 File Offset: 0x0000C794
17
18 // Token: 0x060003AA RID: 938 RVA: 0x0000E5CC File Offset: 0x0000C7CC
19 static StaticTree()
20 {
21 }
22
23 // Token: 0x040002DA RID: 730
24 internal static readonly short[] lengthAndLiteralsTreeCodes;
25
26 // Token: 0x040002DB RID: 731
27 internal static readonly short[] distTreeCodes;
28
29 // Token: 0x040002DC RID: 732
30 internal static readonly StaticTree Literals;
31
32 // Token: 0x040002DD RID: 733
33 internal static readonly StaticTree Distances;
34
35 // Token: 0x040002DE RID: 734
37
38 // Token: 0x040002DF RID: 735
39 internal short[] treeCodes;
40
41 // Token: 0x040002E0 RID: 736
42 internal int[] extraBits;
43
44 // Token: 0x040002E1 RID: 737
45 internal int extraBase;
46
47 // Token: 0x040002E2 RID: 738
48 internal int elems;
49
50 // Token: 0x040002E3 RID: 739
51 internal int maxLength;
52 }
53}
class f__AnonymousType0<< Count > j__TPar
static readonly short[] distTreeCodes
Definition StaticTree.cs:27
static readonly StaticTree BitLengths
Definition StaticTree.cs:36
static readonly StaticTree Distances
Definition StaticTree.cs:33
static readonly StaticTree Literals
Definition StaticTree.cs:30
StaticTree(short[] treeCodes, int[] extraBits, int extraBase, int elems, int maxLength)
Definition StaticTree.cs:9
static readonly short[] lengthAndLiteralsTreeCodes
Definition StaticTree.cs:24