terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ PlayerActions()

BindingsExample.PlayerActions.PlayerActions ( )
inline

Definition at line 12 of file PlayerActions.cs.

13 {
14 PlayerAction playerAction = base.CreatePlayerAction("Fire");
16 PlayerAction playerAction2 = base.CreatePlayerAction("Jump");
18 PlayerAction playerAction3 = base.CreatePlayerAction("Move Left");
20 PlayerAction playerAction4 = base.CreatePlayerAction("Move Right");
22 PlayerAction playerAction5 = base.CreatePlayerAction("Move Up");
24 PlayerAction playerAction6 = base.CreatePlayerAction("Move Down");
25 PlayerAction left = this.Left;
26 PlayerAction right = this.Right;
27 PlayerAction up = this.Up;
29 PlayerTwoAxisAction playerTwoAxisAction = base.CreateTwoAxisPlayerAction(left, right, playerAction6, up);
31 }
class f__AnonymousType0<< Count > j__TPar
readonly PlayerAction Up
readonly PlayerAction Right
readonly PlayerAction Left

References j__TPar, BindingsExample.PlayerActions.Left, BindingsExample.PlayerActions.Right, and BindingsExample.PlayerActions.Up.