terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckValid() [1/3]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid ( SpriteFont spriteFont,
string text )
inlineprivateinherited

Definition at line 139 of file SpriteBatch.cs.

140 {
141 while (spriteFont != null)
142 {
143 if (text == null)
144 {
145 return;
146 }
147 if (this._beginCalled)
148 {
149 return;
150 }
151 }
152 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SpriteBatch._beginCalled, j__TPar, and System.text.