terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckValid() [2/3]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid ( SpriteFont spriteFont,
StringBuilder text )
inlineprivateinherited

Definition at line 155 of file SpriteBatch.cs.

156 {
157 while (spriteFont != null)
158 {
159 if (text == null)
160 {
161 return;
162 }
163 if (this._beginCalled)
164 {
165 return;
166 }
167 }
168 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SpriteBatch._beginCalled, j__TPar, and System.text.