terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ControllerDeviceManager.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections.Generic
;
3
using
Cpp2IlInjected
;
4
using
InControl
;
5
6
namespace
Controller
7
{
8
// Token: 0x02000B60 RID: 2912
9
public
class
ControllerDeviceManager
:
Singleton
<ControllerDeviceManager>
10
{
11
// Token: 0x06005496 RID: 21654 RVA: 0x000021DB File Offset: 0x000003DB
12
public
void
UpdateConnectedControllers
(
float
elapsedTime
,
bool
forceUpdate
=
false
)
13
{
14
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
15
}
16
17
// Token: 0x06005497 RID: 21655 RVA: 0x000021DB File Offset: 0x000003DB
18
private
void
UpdateDevices
(
float
elapsedTime
)
19
{
20
throw
new
AnalysisFailedException
(
"CPP2IL failed to recover any usable IL for this method."
);
21
}
22
23
// Token: 0x06005498 RID: 21656 RVA: 0x002865D4 File Offset: 0x002847D4
24
public
ControllerDeviceManager
()
25
{
26
}
27
28
// Token: 0x04008D87 RID: 36231
29
private
int
lastFrame
= 1;
30
31
// Token: 0x04008D88 RID: 36232
32
public
List<ControllerDevice>
AttachedDevices
;
33
34
// Token: 0x04008D89 RID: 36233
35
private
List<ControllerDevice>
_deviceUpdateList
;
36
37
// Token: 0x04008D8A RID: 36234
38
private
List<UnityInputDevice>
_joyConUpdateList
;
39
40
// Token: 0x04008D8B RID: 36235
41
public
List<ControllerDevice>
UnconfiguredList
;
42
43
// Token: 0x04008D8C RID: 36236
44
private
List<ControllerDevice>
_unconfiguredUpdateList
;
45
46
// Token: 0x04008D8D RID: 36237
47
public
List<ControllerDevice>
ActiveControllers
;
48
}
49
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Controller.ControllerDeviceManager.lastFrame
int lastFrame
Definition
ControllerDeviceManager.cs:29
Controller.ControllerDeviceManager.ActiveControllers
List< ControllerDevice > ActiveControllers
Definition
ControllerDeviceManager.cs:47
Controller.ControllerDeviceManager.UpdateConnectedControllers
void UpdateConnectedControllers(float elapsedTime, bool forceUpdate=false)
Definition
ControllerDeviceManager.cs:12
Controller.ControllerDeviceManager._joyConUpdateList
List< UnityInputDevice > _joyConUpdateList
Definition
ControllerDeviceManager.cs:38
Controller.ControllerDeviceManager._deviceUpdateList
List< ControllerDevice > _deviceUpdateList
Definition
ControllerDeviceManager.cs:35
Controller.ControllerDeviceManager.ControllerDeviceManager
ControllerDeviceManager()
Definition
ControllerDeviceManager.cs:24
Controller.ControllerDeviceManager.AttachedDevices
List< ControllerDevice > AttachedDevices
Definition
ControllerDeviceManager.cs:32
Controller.ControllerDeviceManager.UnconfiguredList
List< ControllerDevice > UnconfiguredList
Definition
ControllerDeviceManager.cs:41
Controller.ControllerDeviceManager.UpdateDevices
void UpdateDevices(float elapsedTime)
Definition
ControllerDeviceManager.cs:18
Controller.ControllerDeviceManager._unconfiguredUpdateList
List< ControllerDevice > _unconfiguredUpdateList
Definition
ControllerDeviceManager.cs:44
Controller.ControllerDeviceManager
Definition
ControllerDeviceManager.cs:10
Cpp2IlInjected.AnalysisFailedException
Definition
AnalysisFailedException.cs:7
Singleton
Definition
Singleton.cs:7
System.Collections.Generic.List
Definition
List.cs:13
Controller
Definition
Axis.cs:4
Cpp2IlInjected
Definition
AnalysisFailedException.cs:4
InControl
Definition
BindingListenOptions.cs:4
System.Collections.Generic
Definition
ArrayBuilder.cs:5
System
Definition
__ComObject.cs:4
source
Controller
ControllerDeviceManager.cs
Generated by
1.10.0